Welcome Back.
Never one to do anything in any kind of order, I'm currently taking a look at Prestige Classes that will show up in the campaign. I'm into Complete Warrior at the moment, and I must admit, I've never really looked through this book thoroughly.
As I do now, I see that:
a) There are a boatload of Prestige Classes
b) There is now way I could allow all of them for PCs
But this does bring up an interesting point. There are some PrsCls that would make excellent opponents, but not so great character classes. So it's going to take some work there to lay out what is actually available.
In other developments, I've narrowed down the books for the campaign to be the PHB, DMG, and the various "Complete" books.
I've really got to tackle the cosmology next though. That was truly one of the parts of the first campaign that I knew what I wanted, but since it wasn't sketched out well enough, it didn't quite work as well as hoped.
I should try and set some internal schedule for developing this world though. It may be easier now than before, as this is likely to be my only gaming outlet for some time.
Monday, October 10, 2005
Wednesday, September 28, 2005
The first Dahara Campaign, The Duke's War, ended in June of 2005. In the months leading up to it, there were numerous questions as to what I was going to do after it was over. After much thinking, I decided that I did want to return to this world, but wanted to do it right. Make it a more complete world than what it was.
Don't get me wrong, Dahara: The Duke's War was the most successful campaign I'd ever run, and it was the only one that actually had a beginning and an end. I really enjoyed it, and felt that the world itself had legs to go in several different directions. The enjoyment from my players made me think so as well.
But like I said, I wanted to do it right. So that meant re-examining the entire world and rebuilding it from the ground up.
And that is what brings me to this blog. I thought it might be kind of fun to make the process somewhat transparent so that my process could be documented and commented on. Knowing that others have done world-building for RPGs before, they could offer numerous suggestions for things I've never thought of.
Now that I've spent enough time away from the world, I'm ready to return. Hopefully by building it up again, it'll be ready for another campaign within a year.
So, join me as we take a look into the land of Dahara.
Don't get me wrong, Dahara: The Duke's War was the most successful campaign I'd ever run, and it was the only one that actually had a beginning and an end. I really enjoyed it, and felt that the world itself had legs to go in several different directions. The enjoyment from my players made me think so as well.
But like I said, I wanted to do it right. So that meant re-examining the entire world and rebuilding it from the ground up.
And that is what brings me to this blog. I thought it might be kind of fun to make the process somewhat transparent so that my process could be documented and commented on. Knowing that others have done world-building for RPGs before, they could offer numerous suggestions for things I've never thought of.
Now that I've spent enough time away from the world, I'm ready to return. Hopefully by building it up again, it'll be ready for another campaign within a year.
So, join me as we take a look into the land of Dahara.
Subscribe to:
Posts (Atom)